strazi.org is the design of kevin kennedy

 

06.03.2010

I am now testing out the web fonts service from fonts.com. The only place to really see it is in the banners on the homepage and in the labels on the contact section. I was using cufón previously, but this is much more “native” and has a huge selection of available faces. I am quite excited about this one…

06.03.2010

Edges

05.31.2010

Face

05.12.2010

…the privacy aware, personally controlled, do-it-all distributed open source social network…

via diaspora

“Privacy” and “social” don’t seem like the best of buddies, but I applaud the effort, especially in light of all the recent Facebook shenanigans. My only fear is that idealism is great when you have money, but when it comes time to turn a profit, the man starts looking mighty inviting.

04.29.2010

For example, many Flash websites rely on “rollovers”, which pop up menus or other elements when the mouse arrow hovers over a specific spot. Apple’s revolutionary multi-touch interface doesn’t use a mouse, and there is no concept of a rollover.

via Thoughts on Flash

This is something I have been thinking about myself, the idea of “rollover” is completely gone in a touch interface. Much like the real world, we scan, we zoom in, and we select. Could you imagine a world where every object your hand moved over glowed or pulsed? Not only would this be exhausting visually, it would be completely worthless, because the brain has already processed and analyzed the available choices, so there is no real need for an extra layer of assurance.

In OSX, rollovers are kept to an extreme minimum, primarily in hierarchal menus where one’s position needs to be tracked. In Windows 7, the rollovers are borderline ridiculous, every single damn element on the screen glows when your mouse moves over it, and the result is tiring. An immediate reaction to a stimuli forces the brain to respond. When an element says “Hey! You just rolled over me!” the brain has to, at least for a split second, acknowledge that an event just happened. Ideally, instead of processing frivolous bits of information, the brain should be scanning over what is already in front of it, gathering information as to how it wants to proceed, and then deciding. This is the beauty and power of a touch interface, it allows for quiet absorption of information.

In terms of web design and usability, this basically just means that we need to focus on the basics: a sensible hierarchy and making sure a user knows something is clickable. Too long have web designers relied on the “hover” event to showcase interactivity. Forcing a user to interact to discover interactivity is crazy.